tomisaksen

ABOUT

I’m Tom – Lead Character Artist at Ubisoft in Paris, France.

Originally from Denmark, but I also lived in the UK, Brazil and now in France. I completed my Masters of Art degree in Computer Animation from NCCA Bournemouth University in the UK in 2000. Since then I’ve been working as Lead Animator, Technical Director and Lead Character Artist.

CREDITED WORK

2017 – present
Lead Character Artist, Ubisoft Paris
Ghost Recon: Ghost War, Ghost Recon The Predator


2013 – 2017
Senior Character Artist, Ubisoft Paris
Ghost Recon: Wildlands


2010 – 2013
Freelance Artist, Character Ink.
Clients: IO Interactive, Ubisoft etc.


2006 – 2010
Lead Character Artist, IO Interactive/Square Enix
Hitman Absolution


2008
Character Production Pipeline, IO Interactive/Square Enix
Kane & Lynch 2


2006
Early Character Development, IO Interactive/Eidos
Mini Ninjas

2006
Additional Art, IO Interactive/Eidos
Kane & Lynch


2005 – 2006
Lead Character Artist, IO Interactive/Eidos
Hitman Blood Money


2003 – 2005
Character Artist, IO Interactive/Eidos
Hitman Contracts, Hitman Blood Money


2002 – 2003
Lead Animator, 3D Films
Underground Ernie, BBC


2002
Environment Artist, 3D Films
Carlton’s Starfinder, ITV


2000 – 2002
Lead Animator, 3D Films
Wheels on the Bus, GMTV

SPEECHES

ZBrush Summit 2017
Los Angeles, USA


Swiss Interactive Media Design Day 2016
St. Gallen, Switzerland


Brasil Game Show 2014
São Paulo, Brazil


CG EXTREME 2013
Rio De Janeiro, Brazil

CONTACT

Do you have ideas or a project in mind? I'm looking forward to hearing from you!
Reach out by E-Mail or follow my work on Artstation, InstagramTwitterFacebook or Linkedin.