Ghost Recon Wildlands

Ghost Recon Wildlands

I worked as a senior character artist on Ghost Recon Wildlands for 4 years creating hundreds of assets, player characters, bosses and civilians. The biggest challenge was helping to create the character customization- the CharacterSmith - allowing players to create their own ghost. As a first for Ghost Recon we created the opportunity to play both – as a male and female ghost. The following renders are all female ghosts. This is just a small selection of some of my work.

I worked as a senior character artist on Ghost Recon Wildlands for 4 years creating hundreds of assets. Player characters, bosses and civilians. The biggest challenge was helping to create the character customization, allowing players to create their own ghost, the CharacterSmith. Here’s a small selection of some of my work.

tomisaksen_wildlands_02

The renders were done in Octane Render just for fun. It’s the same assets as you see in-game but with about double texture resolution.

The renders were done in Octane Render just for fun. It’s the same assets as you see in-game but with about double texture resolution.

tomisaksen_wildlands_06
tomisaksen_wildlands_05
tomisaksen_wildlands_04
tomisaksen_wildlands_01
tomisaksen_wildlands_11
tomisaksen_wildlands_12
tomisaksen_wildlands_07
tomisaksen_wildlands_08
tomisaksen_wildlands_09
tomisaksen_wildlands_10
tomisaksen_wildlands_13
tomisaksen_wildlands_11
tomisaksen_wildlands_15
tomisaksen_wildlands_14