Tom Isaksen
Tom Isaksen
Lead Character Artist @Ubisoft
Paris, France

I’ve worked in the video games and animation industry since 2000. Worked on games like Hitman, Ghost Recon and Fable as Lead Character Artist.

Skills

3D ModelingCharacter ModelingLow-poly ModelingTexturingCharacter DesignHigh-poly ModelingPBR Texturing

Software proficiency

3ds Max
3ds Max
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
Marvelous Designer
Marvelous Designer
Ornatrix
Ornatrix
Arnold
Arnold
Xgen
Xgen
Octane Render
Octane Render

Experience

  • December 2020 - Present
    Lead Character Artist at Ubisoft
    Paris, France

  • September 2019 - December 2020
    Lead Character Artist at Playground Games
    Leaminton Spa, United Kingdom

  • June 2018 - August 2019
    Lead Character Artist at Creative Assembly
    Horsham, United Kingdom

  • April 2017 - June 2018
    Lead Character Artist at Ubisoft
    Paris, France

  • May 2013 - April 2017
    Senior Character Artist at Ubisoft Paris
    Paris, France

  • January 2010 - May 2013
    Owner/Freelance company at Character Ink
    Brasilia, Brazil

    Freelance artist working for IO Interactive and Ubisoft + many other clients, doing all kinds of 3D work.

  • November 2003 - January 2010
    Character Artist/Lead Character Artist at IO Interactive
    Copenhagen, Denmark

  • January 2000 - October 2003
    Lead Animator at 3D Films
    Telford, United Kingdom

Productions

    • Video Game
      Ghost Recon Wildlands
    • Year
      2017
    • Role
      Senior Character Artist
    • Company
      Ubisoft
    • Video Game
      Hitman: Absolution
    • Year
      2012
    • Role
      Lead Character Artist
    • Company
      IO Interactive
    • Video Game
      Hitman: Blood Money
    • Year
      2006
    • Role
      Lead Character Artist, Character Artist
    • Company
      IO Interactive
    • Video Game
      Hitman Contracts
    • Year
      2004
    • Role
      Character Artist
    • Company
      IO Interactive